
Looking for a new way to teach the classics? Bring beloved stories to life for a new generation with our graphic novel adaptations and teacher’s guides!
Speak: The Graphic Novel

Speak: The Graphic Novel
By Laurie Halse Anderson; illustrated by E.M. Carroll
Ages 12-18
The bestselling, award-winning modern classic Speak is now a stunning graphic novel—adapted by Laurie Halse Anderson herself and brought to life visually by Eisner Award winner E.M. Carroll.
“Speak up for yourself—we want to know what you have to say.” From the first moment of her freshman year at Merryweather High, Melinda knows this is a big lie, part of the nonsense of high school. She is friendless, an outcast, because she busted an end-of-summer party by calling the cops. Now nobody will talk to her, let alone listen to her. As time passes, Melinda becomes increasingly isolated and practically stops talking altogether. Only her art class offers any solace, and it is through her work on an art project that she is finally able to face what really happened at that terrible party: she was raped by an upperclassman, a guy who still attends Merryweather and is still a threat to her. Her healing process has just begun when she has another violent encounter with him. But this time Melinda fights back—and refuses to be silent.
The groundbreaking National Book Award Finalist and Michael L. Printz Honor Book about consent, healing, and finding your voice comes alive for new audiences and fans of the original novel in Speak: The Graphic Novel.
Praise for Speak: The Graphic Novel
★ “Carroll, well-known for [their] horror comics, does an excellent job of bringing the vignettes of Anderson’s novel to the graphic format. With spellbinding artwork, this exceptional adaptation masterfully does justice to its source material while adding new depth and nuance.” —Booklist, starred review
★ “This potent retelling of the modern classic Speak blends words and images to create magic: a new representation of a teen whose voice is ripped from her, the battles she must wage to find it again, and the triumph of finally being able to speak out. Carroll’s grayscale artwork perfectly depicts the starkness of Melinda’s depression through strong ink lines and striking panels that rely on pencil and charcoal textural effects for the backgrounds. The characters are distinct and the action flows naturally; it is amazing how closely this version evokes the style and feeling of the original.” —School Library Journal, starred review
★ “Anderson’s timeless and important tale of high -school sexual assault and its aftermath undergoes a masterful graphic novel transformation. Carroll’s stark black-and-white illustrations are exquisitely rendered, capturing the mood through a perfectly calibrated lens. With the rise of women finding their voices and speaking out about sexual assault in the media, this reworking of the enduring 1999 classic should be on everyone’s radar . . . Powerful, necessary, and essential.” —Kirkus Reviews, starred review
★ “In this new graphic novel adaptation of Anderson’s Speak (rev. 9/99)—a powerful narrative of a freshman’s year of self-preservation after a brutal sexual assault—artist Carroll starkly renders protagonist Melinda’s pain and healing in black and white, expertly deploying visual perspective and tension to sharpen the emotional impact . . . Art becomes a means of expression for her, making the graphic novel format especially resonant with the original theme . . . will give even longtime devotees a new way to experience Melinda’s story.” —The Horn Book, starred review
★ “Strong lines, overlapping panels and clever use of blank space show Carroll’s skill in creating Melinda’s stifling, near-silent world. Speak: The Graphic Novel is hypnotizing and heart-breaking, with the kind of empowering finish that unshackles protagonist and readers alike.” —Shelf Awareness, starred review
“Carroll knows how to capture uncomfortable emotions—guilt, regret, possessiveness, envy—and transform them into hair-raising narratives.” —New York Times Book Review
“[E.M. Carroll] should be recognized as one of the best graphic storytellers out there.” —Kate Beaton, author of Hark! A Vagrant
“What a talent. What a voice.” —Mark Siegel, author of Sailor Twain, or The Mermaid in the Hudson
Tuck Everlasting: The Graphic Novel

Tuck Everlasting: The Graphic Novel
Natalie Babbitt; adapted and illustrated by K. Woodman-Maynard
Ages 12-18
Celebrate Tuck Everlasting’s 50th anniversary with the bestselling graphic novel adaptation of this beloved and spellbinding children’s classic that has sold more than 10 million copies.
What if you could live forever?
In this timeless story about immortality, friendship, and growing up, young Winnie Foster learns of a hidden spring in a nearby wood and meets the Tuck family, whose members reveal their astonishing discovery of the spring’s life-changing power. Now Winnie must decide what to do with her newfound knowledge—and the Tucks must decide what to do with her. But it’s not just the curious girl who is interested in their remarkable tale. A suspicious stranger is also searching for the Tucks, and he will stop at nothing until he finds them and uncovers their secret.
From Newbery Honoree and E. B. White Award winner Natalie Babbitt, Tuck Everlasting is a modern-day masterpiece that has been a staple on home bookshelves and in classrooms and libraries for half a century. Drawing closely from the original text, it is now brought to visual life in K. Woodman-Maynard’s gorgeous watercolor artwork. The perfect book for new readers and long-devoted fans alike, Tuck Everlasting: The Graphic Novel is sure to be an all-time favorite for every generation.
Praise for Tuck Everlasting: The Graphic Novel
★ “This 50th-anniversary celebration of a literally timeless classic brings Babbitt’s novel to life in a graphic novel format. Sticking closely to the storyline as she visually fleshes out its themes and characters, Woodman-Maynard serves up a sensitive reworking that invites readers to think about what they would do if they were given the choice between a normal, finite life and an endless one . . . An homage navigated with confidence and care, as wise and wonderful as the original.” —Kirkus Reviews, starred review
★ “Woodman-Maynard achieves the seemingly impossible task of enhancing a much beloved classic novel . . . Through lush, atmospheric watercolors, Babbitt’s lyrical and descriptive language is brought to life, creating palpable visualizations . . . This faithful and beautiful adaptation is a must purchase.” —School Library Journal, starred review
“In this graphic novel adaptation of Babbitt’s classic novel, published 50 years earlier, the same melancholy, thoughtful mood of the original story is unmistakably present . . . Woodman-Maynard comments in the backmatter that she used exact wording as much as possible, and she pulls some of the most extraordinary quotes from the original. Remarkably, her illustrations do their intended work of filling in the rest, drawings that tell a story of longing, danger, loss, and hope as much as the text.” —BCCB
“Warm pastel shades of ink and watercolor transport the reader into the sweltering summer days of August. A beautiful reintroduction to this timeless tale of beauty in life’s fleeting moments.” —Booklist
A Wrinkle in Time: The Graphic Novel

A Wrinkle in Time: The Graphic Novel
Madeleine L’Engle; adapted & illustrated by Hope Larson
Ages 10-14
Late one night, three otherworldly creatures appear and sweep Meg Murry, her brother Charles Wallace, and their friend Calvin O’Keefe away on a mission to save Mr. Murray, who has gone missing while doing top-secret work for the government. They travel via tesseract–a wrinkle that transports one across space and time–to the planet Camazotz, where Mr. Murray is being held captive. There they discover a dark force that threatens not only Mr. Murray but the safety of the whole universe.
In the decades since its first publication, A Wrinkle in Time has never been illustrated. Now, Eisner and Ignatz Award-winning Hope Larson takes the classic story to a new level with her vividly imagined interpretations of tessering and favorite characters like the Happy Medium and Aunt Beast. Perfect for old fans and winning over new ones, this graphic novel adaptation is a must-read.
Praise for A Wrinkle in Time: The Graphic Novel
“Know somebody who hasn’t met Mrs Whatsit, Mrs Who or Mrs Which? Larson’s colorful panels bring Madeline L’Engle’s brilliant time-travel favorite to life in an exciting new way. This is page-turning eye candy of the highest order.” —James Patterson
“This adaptation is fabulous for presenting a fresh vision to those familiar with the original, but it’s so true to the story’s soul that even those who’ve never read it will come away with a genuine understanding of L’Engle’s ideas and heart.” —Booklist, starred review
“The memorable story of Meg Murry, Charles Wallace Murry, and Calvin O’Keefe’s adventure across space and time is conveyed with all the intellectual and emotional impact of the original novel.” —BCCB
“Larson has remained true to the story, preserving the original chapter format and retaining L’Engle’s voice. Black-and-white artwork is accented with blue, echoing the original cover color.” —School Library Journal

